AI Insights · Timothy · October 2021
Top 5 Paid Games in Sweden Q3 2021: Performance Analysis
Discover the performance trends of the top 5 paid games on a unified platform in Sweden for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 paid games in Sweden on a unified platform, which includes both iOS and Android, showed varying performance trends in terms of weekly downloads, revenue, and active users. Here, we provide a detailed analysis of these metrics for Geometry Dash Lite, Solitaire, My Child Lebensborn, Cut the Rope, and Minecraft. This data comes from Sensor Tower, offering deeper insights into the app market.
Geometry Dash Lite
Geometry Dash Lite from RobTop Games AB experienced a fairly stable weekly revenue, ranging from approximately $443 to $622. Weekly downloads fluctuated, peaking at around 4.9K in early September, while weekly active users saw a gradual increase, reaching over 81K by the end of the quarter.
Solitaire
Solitaire by MobilityWare showed a notable rise in weekly revenue, starting at $177 and peaking at $313 in early September. Weekly downloads exhibited a declining trend towards the end of the quarter, dropping from around 2.1K to 1.2K. However, weekly active users remained relatively stable, hovering around 285K to 305K.
My Child Lebensborn
My Child Lebensborn by Sarepta Studio AS had a significant spike in weekly revenue in early July, reaching approximately $13.6K, before stabilizing between $288 and $508. Weekly downloads followed a similar pattern, peaking at over 4.2K in mid-July and then stabilizing around 400-700. Active users also saw an initial spike, reaching over 5.7K in early July, and then fluctuating between 727 and 1.2K.
Cut the Rope
Cut the Rope by ZeptoLab UK Limited showed a steady weekly revenue with minor fluctuations, ranging from $29 to $204. Weekly downloads saw a notable drop from around 2K to 712 by the end of the quarter. Active users showed a decreasing trend, starting at approximately 3.7K and dropping to around 2.1K.
Minecraft
Minecraft by Mojang remained a strong performer with weekly revenue ranging between approximately $15.6K and $24K. Weekly downloads showed an upward trend, peaking at over 1.5K by late September. Active users were consistently high, maintaining around 123K throughout the quarter.
For more detailed insights and data, visit Sensor Tower's comprehensive app analytics platform.